Pro Max 4K OTT

Audio streaming reference

Definitions, mechanisms, examples and practical guidance for audio concepts used in streaming and player setup.

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Audio concepts.

PCM audio

Pulse-code modulation, or PCM, represents an audio waveform as a sequence of numerical samples.

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AAC

Advanced Audio Coding, or AAC, is a family of lossy audio coding technologies widely used for streaming and stored media.

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AC-3

AC-3 is a lossy audio coding format commonly known as Dolby Digital.

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E-AC-3

Enhanced AC-3, or E-AC-3, is a lossy audio coding format associated with Dolby Digital Plus.

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FLAC

FLAC is a lossless audio coding format: decoding a valid FLAC stream reconstructs the original PCM sample values supplied to its encoder.

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Opus

Opus is a lossy audio codec designed to handle both speech and music across a broad range of operating conditions.

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Stereo

Stereo is an audio presentation with two channels, conventionally left and right.

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5.1 audio

A conventional 5.1 audio layout contains five main channels and one low-frequency-effects channel.

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Audio passthrough

Audio passthrough sends a supported encoded audio stream onward for a downstream device to decode, rather than decoding it into PCM in the player.

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Downmixing

Downmixing combines an audio presentation with more channels into one with fewer channels, such as turning 5.1 sound into stereo.

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Audio sample rate

Audio sample rate is the number of sample instants represented per second in a digital audio signal, commonly expressed in hertz or kilohertz.

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Audio bitrate

Audio bitrate measures how much encoded audio data is represented per second, usually in kilobits per second.

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Dynamic range compression

Dynamic range compression reduces differences between quieter and louder parts of an audio presentation.

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Loudness normalization

Loudness normalization adjusts programme level toward a chosen listening target so transitions between items are less abrupt.

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Lip sync

Lip sync is the timing relationship between a picture and its associated sound.

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Audio drift

Audio drift is a synchronization error that changes progressively as playback continues.

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Bluetooth audio delay

Bluetooth audio delay is the time introduced while sound is encoded, transported, buffered, decoded and processed through a wireless audio path.

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HDMI ARC

HDMI Audio Return Channel, usually called ARC, allows a television to send sound back to a compatible receiver or soundbar through a designated HDMI connection.

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HDMI eARC

Enhanced Audio Return Channel, or eARC, is an HDMI return-audio capability designed to support more demanding audio transport than ordinary ARC.

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Optical audio

Optical digital audio commonly refers to a TOSLINK connection carrying a digital audio interface over light.

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Dolby Atmos

Dolby Atmos is a spatial audio presentation technology that can describe sound placement beyond a conventional fixed channel layout.

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